Kafe's Map thread

deathwolf

I AM SPIDERMAN, GRIST LIES! I AM HIM REALLY! ﷽﷽﷽﷽﷽
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Not a lot from the past weekend
was a friend's birthday party, my project for those two days was to bake a cake lol.
not good enough.
Demerit
 

Kafe

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Made some stuff in my lunchbreak so Deathwolf stops putting bricks through my window.
Made a character inspired space, in the form of one of Soko's old field labs, not put much time into it, just a quick idea toss together.

OniPdVS.jpg

EhE1DKj.jpg
 
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deathwolf

I AM SPIDERMAN, GRIST LIES! I AM HIM REALLY! ﷽﷽﷽﷽﷽
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Made some stuff in my lunchbreak so Deathwolf stops putting bricks through my window.
Made a character inspired space, in the form of one of Soko's old field labs, not put much time into it, just a quick idea toss together.

OniPdVS.jpg

EhE1DKj.jpg
Quota for the week met, good job.
 
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Kafe

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Did a bit more work on the field lab/ bunker.
Nice smaller scale bit to chip away at, if any other factions or players have spaces they'd want to inhabit, let me know.
 
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Kafe

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Trains are no longer running in my map project,
Rebels did a rescue mission

srrn2RZ.jpg

DqfiWaR.jpg

gXdQH2I.jpg


Who'd they rescue?
No idea, but I wanted another hazard environment to work on, so a toxic sludge pit over some minor platforming seemed cool, will fill it with zombie spawners too after I build up the area surrounding the wrecked bridge.
 
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Kafe

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I'll do more with the valley for now, thanks folks!

Had built up more of the toxic area, but I think I will make a different space for that instead.
 
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Kafe

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I'm an idiot for building a curved tunnel with intersecting angles, but whatever, I'll have one in the blockout.

Connects the two existing zones together, largely exists as a loading barrier
RpGVN0O.jpg

t8WNfK3.jpg
 

boots

spooky skellys
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I'm an idiot for building a curved tunnel with intersecting angles, but whatever, I'll have one in the blockout.

Connects the two existing zones together, largely exists as a loading barrier
RpGVN0O.jpg

t8WNfK3.jpg
I like. I remember archs being a pain to make.

Are you using Hammer++ btw?