Perhaps the rule can be written slightly different. The "any deaths after you have gone rogue" rule was meant for any deaths that either occur as
a result of your rogue actions or
while trying to escape from the consequences of such actions. For example, RLs investigating and killing the rogue unit for rogue actions, the rogue unit being killed by rebels after running away (despite being rogue), or the rogue unit falling from a cliff after having done something rogue (that could have led to them being investigated and killed regardless). If they escape, it's not quite clear when that PK risk would end, but they shouldn't be at risk forever.
To make it clear: there are currently no blanket "rogue unit" authorisations. Instead, the authorisations I've granted have been for performing certain
rogue actions. For example, deliberate sabotage of APCs & generators, deliberate friendly fire in combat, but not as far as trying to deliberately PK RLs for them doing their job (MFW that still ended up happening anyway).
Full turncoat rogue actions are also intentionally limited to only when the rogue unit is in a position where they would have no other choice but to run or die. On death, players get a new CP, keeping the whitelist. This system has worked fine so far.
1) You can become a Rogue Cop via Char Auths, not needing the whitelist.
A completely rogue unit from the outset is going to be the exception rather than a documented rule. Their actions are inevitably going to cause a huge headache at some point in their existence, and letting rebel players legitimately infiltrate the faction has the potential to massively upset balance.
Any such authorisation will have to come with a lot of strings attached, assuming they get accepted.
Any character authorisation for this should come with an accompanying application (if the player does not already hold the whitelist). Otherwise, it would be obvious if someone gets added to the roster without an application.
A character authorisation for a CP that went rogue prior is out of my hands (as they are now just a rebel with a CP background), and I'm sure people could apply for that already.
4) Applying for Rogue Auths as a pre-existing cop is FAR HARDER.
It already comes with restrictions, and few enough have applied. There is no point to this.
You're the Nazis after Hitler killed himself. Only the absolute zealots remained.
We are not in a post-Hitler scenario. This is more like a post-Stalingrad scenario. The Combine is still very much intact across the world and is extremely dangerous; their main issue is that they are cut off from the Overworld, which prevents any overwhelming force from reasserting control. Many cities still have operational Citadels, and many of these incoming CPs are reinforcements from said cities. The writing is not quite on the wall for many who side with the Combine—at least for the time being.