I mean if you really think about it hl2rp has no real goal. The goal is what you make it- I suppose that is the same with all RP servers.
If you think about it WW3RP had a goal; “Win the war” I think hl2rp is more fun because of the lack of goal
HL2RP does have a goal
Goals aren't some big things like "Defeat the elder gods" "Collect the pieces of the ancient artifact"
HL2RP's goals are as follows:
Reach 75/RL
Get a trench coat and classify as "rebel"
Get Plat loyalty tier
Many who reach these goals admit that the only reason why they stay in HL2RP now is because they've made friends in the community
And yes, WW3RP didn't have a goal, and in it's strongest iteration it didn't have a lot of RP; WW3RP to many (the people keeping it alive in first iteration) was just for s2k, but if you want, you can classify progressing the ranks as a goal
When RP was pushed, it died. WW3RP doesn't work as a genre for RP. Gonna clear that up by saying majority of the players played for S2K and when S2K was no longer a focus, they stopped playing.
A goal can be as simple as reaching certain ranks, but it has to be more than "just survive"